/*****************************
 * dialog_box_base_class.cpp *
 *****************************/

/****************************************************************************
 *   Written By Mark Pelletier  2017 - Aleph Objects, Inc.                  *
 *   Written By Marcio Teixeira 2018 - Aleph Objects, Inc.                  *
 *                                                                          *
 *   This program is free software: you can redistribute it and/or modify   *
 *   it under the terms of the GNU General Public License as published by   *
 *   the Free Software Foundation, either version 3 of the License, or      *
 *   (at your option) any later version.                                    *
 *                                                                          *
 *   This program is distributed in the hope that it will be useful,        *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of         *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the          *
 *   GNU General Public License for more details.                           *
 *                                                                          *
 *   To view a copy of the GNU General Public License, go to the following  *
 *   location: <http://www.gnu.org/licenses/>.                              *
 ****************************************************************************/

#include "../config.h"

#if ENABLED(TOUCH_UI_FTDI_EVE)

#include "screens.h"

using namespace FTDI;
using namespace Theme;

#define GRID_COLS 2
#define GRID_ROWS 8

template<typename T>
void DialogBoxBaseClass::drawMessage(const T message, int16_t font) {
  CommandProcessor cmd;
  cmd.cmd(CMD_DLSTART)
     .cmd(CLEAR_COLOR_RGB(bg_color))
     .cmd(CLEAR(true,true,true))
     .cmd(COLOR_RGB(bg_text_enabled))
     .tag(0);
  draw_text_box(cmd, BTN_POS(1,1), BTN_SIZE(2,3), message, OPT_CENTER, font ? font : font_large);
  cmd.colors(normal_btn);
}

template void DialogBoxBaseClass::drawMessage(const char *, int16_t font);
template void DialogBoxBaseClass::drawMessage(progmem_str, int16_t font);

void DialogBoxBaseClass::drawYesNoButtons(uint8_t default_btn) {
  CommandProcessor cmd;
  cmd.font(font_medium)
     .colors(default_btn == 1 ? action_btn : normal_btn).tag(1).button( BTN_POS(1,8), BTN_SIZE(1,1), GET_TEXT_F(MSG_YES))
     .colors(default_btn == 2 ? action_btn : normal_btn).tag(2).button( BTN_POS(2,8), BTN_SIZE(1,1), GET_TEXT_F(MSG_NO));
}

void DialogBoxBaseClass::drawOkayButton() {
  CommandProcessor cmd;
  cmd.font(font_medium)
     .tag(1).button( BTN_POS(1,8), BTN_SIZE(2,1), GET_TEXT_F(MSG_BUTTON_OKAY));
}

void DialogBoxBaseClass::drawButton(const progmem_str label) {
  CommandProcessor cmd;
  cmd.font(font_medium)
     .tag(1).button( BTN_POS(1,8), BTN_SIZE(2,1), label);
}

void DialogBoxBaseClass::drawSpinner() {
  CommandProcessor cmd;
  cmd.cmd(COLOR_RGB(bg_text_enabled))
     .spinner(BTN_POS(1,4), BTN_SIZE(2,3)).execute();
}

bool DialogBoxBaseClass::onTouchEnd(uint8_t tag) {
  switch (tag) {
    case 1: GOTO_PREVIOUS(); return true;
    case 2: GOTO_PREVIOUS(); return true;
    default:                 return false;
  }
}

void DialogBoxBaseClass::onIdle() {
  reset_menu_timeout();
}

#endif // TOUCH_UI_FTDI_EVE
